Update #01 (version 1.0.1)
Based on feedback I've made some changes and addictions.
[28/08/2017]
-New
-New Ability mapped to the RMB
-Since the RMB intended to be a defensive stance but it didn't work so I changed to a ranged attack with limited use.
-After the ability used all charges you can't regain it back until you enter a new stage and will be a regular attack.
-After killing 10 enemies you will regain a health bar and 5 seconds to the timer
-If you have full health, you won't recieve an extra health bar,
-Addictions
-Added partial gamepad supportd (Right Mouse Button and Left Mouse Button are mapped to Left Trigger and Right Trigger respectively)
-Added a tutorial level showing some mechanics (Right after you enter the portal from the island, can also be ignored)
-Added checkpoints to introductory levels (eg. after the green lands and before the forst lands)
-Dying no longer will take back to the begining anymore, but you will have a decrease on the score (-100 score)
-Fixes
-Fixed player model having wierd movement while strafing.
-Sill unfixed
-In rare ocasions the sword hitbox will overlap the player and damage them
-I don't know why, but Its really inconsistent
Files
Get The Mightyest Quest
The Mightyest Quest
5 levels in 30 seconds each #letscreatejam
Status | Released |
Author | Ricardo Gonçalves |
Genre | Adventure |
Tags | 3D Platformer, Minimalist |
More posts
- Update #02 (version 1.0.2)Sep 03, 2017
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